March 24, 2017 by Simon McVittie | Blog
At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.
March 22, 2017 by Mark Filion | News and Events
Check out the April issue (#222) of Linux Format magazine for our new monthly column on all things Open Source, including graphics, multimedia and more!
March 21, 2017 by Gabriel Krisman Bertazi | Blog
Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.
March 13, 2017 by Frédéric Dalleau | Blog
Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.
March 08, 2017 by Robert Foss | Blog
Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.
March 07, 2017 by Mark Filion | News and Events
Over the next two weeks, Collaborans will be present at four different events across the globe. If you plan on attending at any of these conferences, please reach out and say hello!
March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 21, 2017 by Mark Filion | News and Events
Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".
February 20, 2017 by Gustavo Padovan | News and Events
Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
May 02, 2019 by Robert Foss | Blog
A previous post introduced the SPURV Android compatibility layer for Wayland based Linux environment. In this post, we're going to dig into how you can run an Android application on the very common i.MX6 based Nitrogen6_MAX board.
April 26, 2019 by Adrian Ratiu | Blog
In part 1 and 2 of this series, we took a condensed in-depth look at the eBPF VM. In part 3, we define the high-level components of an eBPF program, including the backend, loader, frontend and data structures.
April 25, 2019 by Guillaume Desmottes | Blog
GStreamer's logging system is an incredibly powerful ally when debugging but it can sometimes be a bit daunting to dig through the massive amount of generated logs. I often find myself writing small scripts processing gst logs when debugging.
April 24, 2019 by Marius Vlad | Blog
The recent release of version 6 of the Weston compositor has brought with it the weston-debug protocol, a new feature that allows developers and users alike to display on-the-fly various debugging (logging) information generated by the compositor.
April 18, 2019 by Ezequiel Garcia | Blog
A well-known Linux kernel developer once said, a poor craftsman famously complains about his tools, but a good craftsman knows how to choose excellent tools. Here's a python-based tool that integrates git and patchwork, and can greatly improve your toolbox.
April 15, 2019 by Adrian Ratiu | Blog
The second part of this series takes a more in-depth look at the eBPF VM and program studied in the first part. Having this low level knowledge is not mandatory but can be a very useful foundation for the rest of the series.
April 05, 2019 by Adrian Ratiu | Blog
Interested in learning more about low-level specifics of the eBPF stack? Read on as we take a deep dive, from its VM mechanisms and tools, to running traces on remote, resource-constrained embedded devices.
April 01, 2019 by Robert Foss | Blog
It's now possible to run Android applications in the same graphical environment as regular Wayland Linux applications with full 3D acceleration. Here's a look at SPURV, our experimental containerized Android environment.
March 27, 2019 by Andrzej Pietrasiewicz | Blog
In the previous post I introduced you to the subject of USB gadgets implemented as machines running Linux. In this post, we look at how to implement your very own USB function with FunctionFS and how to integrate that with systemd.
March 20, 2019 by André Almeida | Blog
In this tutorial, we'll look at how to create a functional and simple Arch Linux virtual machine image, that can have network access, display graphical windows and share a folder with the host.
March 13, 2019 by Robert Foss | Blog
During the past few months significant progress has been made on the Open Source Arm Mali GPU driver front, culminating in the Panfrost driver targeting Mali T and G-series of GPUs being available now.
March 12, 2019 by Helen Koike | Blog
With just a few simple steps, you can compile and boot a Raspberry Pi using the Linux kernel mainline source code. Here's how.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
February 15, 2021 by Jakob Bornecrantz | News & Events
Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!
Here are the events we'll be attending in the coming weeks – come say hello!
November 19-21, Napa, CA, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium